VR development 2

Colour theme

I considered many colours to work with but I believe that the ideal colour theme to use is an warm orange tone as it represents a warm atmosphere as opposed to blue, which can feel extremely cold and isolated or green which I came close to settle with however it lacked visual appeal as it looked like an ordinary field of green land.

By going through different types of orange tones, I liked the colour #f38602 where it looks vibrant and visually appealing then set it as my main pallet that I will be referencing.

From here, I set the colour theme of the grass, rocks and details to the same shade of colour.

For the details of  terrain, I attempted to make my own grass as the stock images given to me didn’t achieve the look I aimed for. My first attempt wasn’t successful as it drew many blades of grass to replicate the stock image however when I applied it to the terrain, it looked bunched up and unrealistic.

 

To resolve this issue, I simply made just one blade of grass and applied it individually.

This made a significant change to the look, making the grass subtle and visually more appealing as the player walks past every patch of grass.

Budget

Budget

Greyed out costs are cheaper optional alternatives.

Direct costs Price
Oculus Rift Dev kit £519.95
Samsung Gear VR £92.95
Google cardboard £12.99
Unity Pro £53.95 per month
Reclining chairs £300
Massage table £159.95
Total: £1,033.85

 

Indirect costs Price
3D Animators £1,400
3D Modeller £1,225
3D Technical Director £1,925
Total: £4,550
Reflexologist £1,600 per month
Massage therapist £950 per month
Total: £2,550 per month

 

Other costs Price
Facebook advertisement £107.70 per month £1,292.40 per year
YouTube advertisement (1000 views, £0.11 per view) £110 per month £1,320 per year
Total: £217.70 per month
Promotional  pens (250 units, 16p each) £40
Promotional key rings (100 units, 73p each) £73
Flyers (1000 units) £15
Total: £128

 

 

Annual cost: £38,924.25