VR development 2

Colour theme

I considered many colours to work with but I believe that the ideal colour theme to use is an warm orange tone as it represents a warm atmosphere as opposed to blue, which can feel extremely cold and isolated or green which I came close to settle with however it lacked visual appeal as it looked like an ordinary field of green land.

By going through different types of orange tones, I liked the colour #f38602 where it looks vibrant and visually appealing then set it as my main pallet that I will be referencing.

From here, I set the colour theme of the grass, rocks and details to the same shade of colour.

For the details of  terrain, I attempted to make my own grass as the stock images given to me didn’t achieve the look I aimed for. My first attempt wasn’t successful as it drew many blades of grass to replicate the stock image however when I applied it to the terrain, it looked bunched up and unrealistic.

 

To resolve this issue, I simply made just one blade of grass and applied it individually.

This made a significant change to the look, making the grass subtle and visually more appealing as the player walks past every patch of grass.